Niels Strijker

AI Programmer – Crytek

Current Employment

 CryEngine 

 C++ 

 PC & Consoles 

 200+ People 

 Full-time 

 August ’23 – Present 

As my first employment I have tackled a wide variety of programming challenges. Expanding my knowledge not only on AI but also on Tools, Gameplay and even Networking. I’m proud to have become a valuable member of the team.

Internship Experience

  Custom Engine 

 C++ 

 PC & Consoles 

 35+ People 

 20 Weeks 

During this internship, I was part of the Gameplay Programming team and performed tasks such as creating UI and Gameplay Systems. I’ve learned how to become familiar with the codebase and communicate with colleagues on a professional level.

My Projects

 Unreal Engine 4 

 C++ & Blueprints 

 PC & PS4 

 32 People 

 32 Weeks 

AI & QA Programmer

A first person stealth game set in the 1960’s Mediterranean.

 Unreal Engine 4 

 Blueprints 

 PC 

 1 Person 

 20 Weeks 

AI Programmer (Graduation Project)

AI Programmer
(Graduation Project)

A Simple Implementation of HTN Planning for Unreal Engine 4.

 Unreal Engine 4 

 Blueprints 

 PC 

 25 People 

 8 Weeks 

AI & Gameplay Programmer

A couch co-op game with focus on throwing absolutely everything.

 Unreal Engine 4 

 Blueprints 

 GearVR 

 9 People 

 2 Weeks 

Gameplay Programmer

A GearVR game where you have to solve optical illusion puzzles by rotating your head.

 Unreal Engine 4 

 Blueprints 

 PC 

 9 People 

 3 Weeks 

Gameplay Programmer

Custom controller game where you have to make alpaca’s happy.                                      

About Me

Hey there! Welcome to my portfolio. I’m Niels Strijker, a 24 year old Game Programmer focusing on Artificial Intelligence, but with interest in Quality Assurance, Tools, Gameplay and much more. I have excellent skills in Teamwork and Communication as I enjoy working with others. I’m eager to Learn and Improve on my technical and soft skills. 

I studied at Breda University of Aplied Sciences, formerly known as NHTV. During my time there I have learned how to work in a Multi-Disciplinary team, gaining a tremendous amount of game-development experiences. 

I am currently employed at Crytek GmbH,  as an AI Programmer. Where I am further developing my skills as a functional member of a Multi-Disciplinary team.

Languages

C++
Python

Production & QA

Jira
Perforce
Jenkins
Git

Tools

Visual Studio
Unreal Engine 4 (C++)

Contact Me

In case you have any questions and/or an opportunity for me, feel free to send me an email.

nelisstrijker@gmail.com